Create factions, claim territory, defend your base, and raid rivals.
18 of the 61 points that apply = 30 out of 100.
Colonies brings faction-style multiplayer play to Fabric, giving players a way to form groups, build bases, defend territory, and raid rival colonies for their claimed chunks. Colonies gain power based on their membership, while players gain power over time and lose it on death; if a colony claims more chunks than its power can support, rival colonies can override those claims. Claimed chunks prevent other players from interacting with them directly, but attackers can still use tactics such as TNT cannons or lava to breach defenses and reach resources. Players can manage colony membership and access by inviting, promoting, demoting, kicking, banning, or pardoning members, and can set a colony to public or invite-only. Colony commands also let players claim or unclaim the chunk they occupy, adjust animal and mob spawning in claimed chunks, and set or travel to a colony home.
Written from CurseForge . How we write it
It has no file for a recent Minecraft version. This is about its files for Minecraft 1.16.2 to 1.16.5.
Changes the game's code in 7 areas: PlayerChanges 4 game code files in this area: your character: movement, abilities, hunger and controls., Mobs and their behaviorChanges 2 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Server and world logicChanges 2 game code files in this area: the world, commands, scoreboards, saved data and game rules., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server., Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting., Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
It has no file for a recent Minecraft version. This is about its files for Minecraft 1.16.2 to 1.16.5.
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
It has no file for a recent Minecraft version. This is about its files for Minecraft 1.16.2 to 1.16.5.
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files and images and found none.
We have not read its changelogs yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Colonies in at least one of their versions, most downloaded first.
Mods that modpacks often add together with Colonies. Share: how many of the modpacks with Colonies also have that mod.
The newest file for each Minecraft version and loader. None is for a recent Minecraft version. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.