
A technology mod with many machines.
67.8 of the 71 points that apply = 95 out of 100. The points above are rounded to whole numbers.
Energized Power is a technology mod that adds an extensive suite of machines and infrastructure for automating production, handling items and fluids, and generating, storing, and moving energy. Its processing and crafting machines include powered furnaces with expanded input and output slots, crushers, pulverizers, a sawmill, compressor, metal press, induction smelter, assembling machine, and auto crafters that can run up to seven recipes at once and resolve recipes that share the same inputs. Specialized machines also grow plants and crystals, freeze or transfer fluids, liquefy and solidify stone, filter materials, and charge or discharge batteries and minecarts; every machine supports automatic item insertion and extraction from any face. Power comes from coal, heat, thermal, lightning, and seven tiers of solar generation, with battery boxes and ten battery tiers for storage; seven cable tiers and five transformer tiers carry energy between machines. For logistics, the mod provides five kinds of fluid pipe, three fluid-tank sizes, and four-tier conveyor belts with loaders, sorters, switches, splitters, and mergers, alongside silos ranging from tiny to giant. Other tools include a configurable teleporter, weather and time controllers, block placers, and energy and fluid analyzers for diagnosing networks and fluid-containing blocks. The block placer can place blocks above or below itself, with placement orientation tied to its rotation, while the gallery shows additional uses such as placing waterlogged blocks, chests, slabs, and golem-building layouts. The world can feature electrician villagers and their houses in vanilla villages, factory buildings in Forest and Flower Forest biomes, and small solar farms in Desert, Badlands, and Savanna biomes. An in-game Energized Power Book provides information about the mod's blocks and items, and add-ons extend its content for Biomes O' Plenty, Regions Unexplored, The Aether, and Farmer's Delight.
Written from Modrinth . How we write it
Changes the game's code in 3 areas: PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting. and Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act..
Adds 150 blocks, 202 items, 3 minecarts, 2 structures, 2 paintings, 720 recipes, 287 advancements and 1 key binding.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files without running them.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends, in the 18 of its 26 files we read
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 23 |
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| Nov 2024 | 24 |
| Dec 2024 | 16 |
| Jan 2025 | 13 |
| Feb 2025 | 19 |
| Mar 2025 | 23 |
| Apr 2025 | 23 |
| May 2025 | 22 |
| Jun 2025 | 21 |
| Jul 2025 | 20 |
| Aug 2025 | 22 |
| Sep 2025 | 15 |
| Oct 2025 | 26 |
| Nov 2025 | 28 |
| Dec 2025 | 24 |
| Jan 2026 | 39 |
| Feb 2026 | 26 |
| Mar 2026 | 30 |
| Apr 2026 | 25 |
| May 2026 | 27 |
| Jun 2026 | 36 |
| Jul 2026 | 29 |
| Aug 2026 | 40 |
| Sep 2026 | 38 |
More modpacks put it in their new versions than a year ago: 33 a month now, 21 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
446 modpacks include Energized Power in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Energized Power. Share: how many of the modpacks with Energized Power also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 17 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 3 points.