
Pauses your game when you open your inventory or other menus.
51.5 of the 71 points that apply = 73 out of 100. The points above are rounded to whole numbers.
Menu Pause is a client-side mod for pausing or slowing down time in singleplayer while menus are open, so the game need not keep running at full speed while you manage an interface. It can be configured for familiar screens such as the inventory, crafting table, chest, furnace, hopper, brewing stand, enchanting table, villager and horse inventories, as well as the gamemode switcher and death screen. Specific screens can be enabled or disabled individually, and custom modded screens can be added to the pause list; screens that behave poorly while paused can instead be configured to tick less often or run in slow motion. Configuration also includes options to save when pausing to help with lag spikes from quickly opening and closing inventories, and to stop music during paused screens. The mod is intended for singleplayer and does not activate in LAN worlds or on servers.
Written from Modrinth . How we write it
Changes the game's code in 4 areas: User interfaceChanges 3 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds 3 key bindings: Add to Custom Screens, Open Settings and Pause Game anywhere.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
inventorypause-mc1.20_v1.3.1.jar, CurseForge inventorypause-mc1.20_v1.3.1-all.jar. 42 classes only in the CurseForge file: toml4j: ArrayValueReader (CurseForge only), toml4j: ArrayValueWriter (CurseForge only), toml4j: BooleanValueReaderWriter (CurseForge only), toml4j: Container$1 (CurseForge only), toml4j: Container$Table (CurseForge only), toml4j: Container$TableArray (CurseForge only), toml4j: Container (CurseForge only), toml4j: Context (CurseForge only), toml4j: DatePolicy (CurseForge only), toml4j: DateValueReaderWriter$1 (CurseForge only), toml4j: DateValueReaderWriter$DateConverterJdk6 (CurseForge only), toml4j: DateValueReaderWriter (CurseForge only) and 30 more.Minecraft 1.19.4 · Forge · release 1.2.1 · 8 Mar 2024: Modrinth inventorypause-mc1.19.4_v1.2.1.jar, CurseForge inventorypause-mc1.19.4_v1.2.1-all.jar. 42 classes only in the CurseForge file: toml4j: ArrayValueReader (CurseForge only), toml4j: ArrayValueWriter (CurseForge only), toml4j: BooleanValueReaderWriter (CurseForge only), toml4j: Container$1 (CurseForge only), toml4j: Container$Table (CurseForge only), toml4j: Container$TableArray (CurseForge only), toml4j: Container (CurseForge only), toml4j: Context (CurseForge only), toml4j: DatePolicy (CurseForge only), toml4j: DateValueReaderWriter$1 (CurseForge only), toml4j: DateValueReaderWriter$DateConverterJdk6 (CurseForge only), toml4j: DateValueReaderWriter (CurseForge only) and 30 more.We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Menu Pause (prev. Inventory Pause) in at least one of their versions, most downloaded first.
Mods that modpacks often add together with Menu Pause (prev. Inventory Pause). Share: how many of the modpacks with Menu Pause (prev. Inventory Pause) also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 1 release needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.