Dynamically scales boss attributes based on the number of nearby players.
45.3 of the 55 points that apply = 82 out of 100. The points above are rounded to whole numbers.
Multiplayer Boss Attribute Modifier scales boss attributes according to how many players are nearby, helping adapt boss fights to group size. When players approach or leave a fight, the mod updates configured stats such as health and attack damage; this is event-driven rather than based on constant polling. You can configure modifiers for individual boss types or tags in JSON, choosing the attributes and modification operation, setting per-player values, and capping how many players affect the scaling. The example configuration covers bosses tagged #forge:bosses, the Wither, and the Ender Dragon, with separate health and damage multipliers for the dragon. It works on dedicated servers and LAN, and does not require installation on clients.
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44 modpacks include Multiplayer Boss Attribute Modifier in at least one of their versions. Here are the 30 most downloaded.
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