
Create and edit in-game tutorial scenes without writing scripts.
64.8 of the 71 points that apply = 91 out of 100. The points above are rounded to whole numbers.
Ponderer is an in-game authoring tool for creating and maintaining Ponder tutorials, letting players, modpack creators, and server teams build, edit, preview, and iterate on scenes without starting with scripts. Its visual editor supports tutorial steps for displaying structures, adding text, entities and dropped items, rotating or zooming the camera, highlighting areas, showing control hints and sounds, changing blocks, and moving or rotating sections. Creators can save selected areas as reusable blueprint structures, edit scenes through forms, and store them as data-driven JSON; hot reload makes it possible to check changes without restarting. Scenes and structures can be synchronized between clients and servers, managed in remote workspaces, and shared in ZIP scene packs, while Ponderer also supports two-way conversion with PonderJS. Optional AI-assisted generation can draft scenes from natural-language prompts using configured language-model providers, with structure and registry information helping it refer to relevant blocks, items, coordinates, and demonstration steps. The mod adds Miniature and Life-Size Projector blocks that play the Ponder scene associated with a source item, with configurable playback and server-controlled availability. Tutorials can also demonstrate interfaces by showing screens, changing slots, and simulating clicks, and include a text progress panel to accompany playback.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 9 areas, as a library other mods build on: Server and world logicChanges 2 game code files in this area: the world, commands, scoreboards, saved data and game rules., User interfaceChanges 2 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Chunk loading and storageChanges 1 game code file in this area: how the game loads, tracks, saves and unloads chunks., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server., Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting., Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Libraries packed inside it change 214 more game code files: Porting Lib Base, Porting Lib Entity, Porting Lib Tool Actions and 12 more.
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Replaces 25 of vanilla Minecraft's loot tables.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
Sends text to an AI service
Sent to an address built while the game runs.
We found this in its code, read without running it.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and code history and found none.
Can use AI in the game
Can send the text you write to Anthropic and OpenAI (you provide your own key).
We found this in its code, read without running it.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with Ponderer - 思索者: their authors or the author of Ponderer - 思索者 say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as Ponderer - 思索者, so you only need one.
Modpacks that include Ponderer - 思索者 in at least one of their versions, most downloaded first.
Mods that modpacks often add together with Ponderer - 思索者. Share: how many of the modpacks with Ponderer - 思索者 also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 6 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 1 point.