
Adds useful client-side commands.
68.5 of the 71 points that apply = 96 out of 100. The points above are rounded to whole numbers.
clientcommands is a client-side command mod that brings together practical utilities for calculations, chat, settings, searching, debugging, and gameplay-related tasks. Its everyday tools include a calculator that can express results as item stacks, searches for nearby entities, rendered blocks, and items in containers, coordinate conversion between dimensions, and adjustable field of view and gamma. For chat, it offers emote shortcuts and client-side messages, along with a reply command for responding to the latest private message. It also provides visual and inspection utilities, including debug charts for frame rate, network traffic, and profiling, plus commands to highlight entities or areas and display block or entity data. Players can manage custom creative inventory tabs, save and reload inventory kits, create waypoints, and run client-side command sequences from function files, including functions configured to run when joining a world or server. Some commands use Minecraft’s random-number behavior to influence outcomes such as enchantments, chorus-fruit landings, or fishing loot, with results dependent on the server supporting the required behavior. Additional diversions and conveniences include a two-player Connect Four game, Snake, and a command that saves the map you hold or view as an image.
Written from Modrinth . How we write it
Changes the game's code in 12 areas: Inventory and itemsChanges 25 game code files in this area: items, chests and other containers, crafting and enchanting., Mobs and their behaviorChanges 9 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., User interfaceChanges 8 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Rendering and graphicsChanges 7 game code files in this area: drawing mobs, items, particles and textures on screen., Networking and multiplayerChanges 5 game code files in this area: connections, the server list and what is sent between your game and a server., PlayerChanges 4 game code files in this area: your character: movement, abilities, hunger and controls., Server and world logicChanges 4 game code files in this area: the world, commands, scoreboards, saved data and game rules., Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses., Chunk loading and storageChanges 1 game code file in this area: how the game loads, tracks, saves and unloads chunks., Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work., World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather. and Other game codeChanges 1 game code file in this area: game code that is not in one of the areas above..
Libraries packed inside it change 2 more game code files: SimpleWaypoints and
BetterConfig.
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 4 web addresses while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 10 |
|---|---|
| Nov 2024 | 17 |
| Dec 2024 | 12 |
| Jan 2025 | 12 |
| Feb 2025 | 12 |
| Mar 2025 | 13 |
| Apr 2025 | 16 |
| May 2025 | 13 |
| Jun 2025 | 15 |
| Jul 2025 | 10 |
| Aug 2025 | 12 |
| Sep 2025 | 17 |
| Oct 2025 | 10 |
| Nov 2025 | 13 |
| Dec 2025 | 11 |
| Jan 2026 | 12 |
| Feb 2026 | 11 |
| Mar 2026 | 10 |
| Apr 2026 | 12 |
| May 2026 | 10 |
| Jun 2026 | 12 |
| Jul 2026 | 10 |
| Aug 2026 | 12 |
| Sep 2026 | 8 |
140 modpacks include clientcommands in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with clientcommands. Share: how many of the modpacks with clientcommands also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 6 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 2 points.