
New sea creatures and places to explore beneath the waves.
66.4 of the 71 points that apply = 94 out of 100. The points above are rounded to whole numbers.
Hybrid Aquatic expands Minecraft’s rivers, swamps, oceans, and undersea caves into richer aquatic environments, adding new biomes, blocks, items, and marine life inspired by real ecosystems. Its creatures range from reef and freshwater fish such as clownfish, surgeonfish, piranhas, and trout to sharks, rays, otters, crustaceans, jellyfish, nautiluses, and giant squid, with predators and prey behaving as part of food chains. Many animals have distinctive behaviors: clownfish shelter among anemones, piranhas rally and attack when one is threatened, and great white sharks hunt prey and may follow players in boats. Exploration also reveals features such as sargassum and kelp forests, trenches, whale falls, and sulfuric caves with brine pools and thermal vents. The mod adds practical and decorative equipment and materials, including diving armor, fishing hooks, crates, sea sponges, anemones, and new coral types; fishing nets can capture and transport many aquatic creatures. An Ominous Hook can summon the Karkinos miniboss when used to catch fish, leading to a fight against an aggressive crab that pursues the player on land and underwater.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 11 areas: Blocks and fluidsChanges 8 game code files in this area: how blocks, fluids and redstone work., Rendering and graphicsChanges 7 game code files in this area: drawing mobs, items, particles and textures on screen., Mobs and their behaviorChanges 6 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Inventory and itemsChanges 3 game code files in this area: items, chests and other containers, crafting and enchanting., World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server., Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses., Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules. and World generationChanges 1 game code file in this area: terrain, biomes and structures made when new land is created..
A library packed inside it changes 10 more game code files: Reach Entity Attributes.
Adds 257 blocks, 278 items, 136 entities, 14 biomes, 1 structure, 51 paintings, 294 recipes, 32 advancements, 137 loot tables and 34 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Replaces 2 of vanilla Minecraft's loot tables.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images, sounds and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 56 |
|---|---|
| Nov 2024 | 43 |
| Dec 2024 | 42 |
| Jan 2025 | 49 |
| Feb 2025 | 46 |
| Mar 2025 | 50 |
| Apr 2025 | 41 |
| May 2025 | 53 |
| Jun 2025 | 33 |
| Jul 2025 | 40 |
| Aug 2025 | 36 |
| Sep 2025 | 42 |
| Oct 2025 | 54 |
| Nov 2025 | 71 |
| Dec 2025 | 105 |
| Jan 2026 | 107 |
| Feb 2026 | 101 |
| Mar 2026 | 108 |
| Apr 2026 | 119 |
| May 2026 | 131 |
| Jun 2026 | 118 |
| Jul 2026 | 129 |
| Aug 2026 | 138 |
| Sep 2026 | 141 |
More modpacks put it in their new versions than a year ago: 129 a month now, 41 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
1,455 modpacks include Hybrid Aquatic in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Hybrid Aquatic. Share: how many of the modpacks with Hybrid Aquatic also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 8 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 4 points.