
A Minecraft mod that adds new bosses and legendary weapons.
68.4 of the 71 points that apply = 96 out of 100. The points above are rounded to whole numbers.
Marium's Soulslike Weaponry expands Minecraft’s endgame with challenging boss fights and more than 60 legendary weapons and armor sets, each featuring distinctive abilities. Bosses such as the Decaying King in the Nether, the shield-switching Old Champion’s Remains, the projectile-reflecting Returning Knight, and the chaotic Monarch of Chaos offer different encounters, while the Day Stalker and Night Prowler gain strength according to the time of day. Bosses found in structures including the Decaying Kingdom, Champion’s Graves, and Cathedral of Resurrection can yield Lord Souls, which are used to craft most of the mod’s legendary weapons; some encounters are summoned at altars or pedestals using specific items. The weapon collection draws on Norse mythology and games such as League of Legends, Dark Souls, and Bloodborne, with examples including Mjölnir, the Moonlight Greatsword, Bloodthirster, and the Blunderbuss. Combat adds shield parries and a posture meter: parries can immediately break an enemy’s posture, while silver bullets and Stagger-enchanted weapons build posture loss toward a break. Bloodborne-inspired trick weapons can transform between forms while retaining their enchantments, attributes, and durability, and gun weapons fire silver bullets that build posture loss. Players can strengthen gear with Twinkling Titanite in a smithing table, improving attributes such as melee damage, ranged performance, mining efficiency, or armor and enhancing a weapon’s existing abilities. Configurable settings let players adjust boss and weapon attributes, including health, damage, and ability cooldowns.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 7 areas: Inventory and itemsChanges 10 game code files in this area: items, chests and other containers, crafting and enchanting., Mobs and their behaviorChanges 6 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 4 game code files in this area: drawing mobs, items, particles and textures on screen., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls. and Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server..
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images, sounds and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 142 |
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| Nov 2024 | 129 |
| Dec 2024 | 132 |
| Jan 2025 | 173 |
| Feb 2025 | 138 |
| Mar 2025 | 127 |
| Apr 2025 | 134 |
| May 2025 | 132 |
| Jun 2025 | 124 |
| Jul 2025 | 131 |
| Aug 2025 | 128 |
| Sep 2025 | 108 |
| Oct 2025 | 119 |
| Nov 2025 | 108 |
| Dec 2025 | 129 |
| Jan 2026 | 137 |
| Feb 2026 | 124 |
| Mar 2026 | 120 |
| Apr 2026 | 115 |
| May 2026 | 112 |
| Jun 2026 | 101 |
| Jul 2026 | 113 |
| Aug 2026 | 106 |
| Sep 2026 | 85 |
2,333 modpacks include Marium's Soulslike Weaponry in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Marium's Soulslike Weaponry. Share: how many of the modpacks with Marium's Soulslike Weaponry also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 4 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 2 points.