
Stops ticking crashes from making your world unplayable.
63.3 of the 71 points that apply = 89 out of 100. The points above are rounded to whole numbers.
Neruina helps prevent ticking exceptions from repeatedly crashing a world and locking players out by catching errors caused by entities, block entities, randomly ticking blocks, and inventory items. Instead of deleting the cause by default, it suspends the affected thing: entities remain interactable but cannot be attacked, block entities and blocks stop updating while retaining the block and any inventory, and items stop ticking in their current inventory slot while remaining available for recipes and most uses. Operators can inspect a suspended entry, copy its crash cause, teleport to an affected entity, try resuming it, or remove it; tracking persists across server restarts, and Neruina broadcasts unresolved entries when the world starts. A configurable threshold limits repeated exceptions: by default, ten within five minutes trigger a deliberate crash and a report of the exceptions, helping prevent a server from becoming unusable; automatic removal of ticking entities can also be enabled instead of suspension. When a player causes a ticking crash on a server, Neruina kicks that player rather than letting the crash take down the server.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 8 areas: Server and world logicChanges 4 game code files in this area: the world, commands, scoreboards, saved data and game rules., Blocks and fluidsChanges 3 game code files in this area: how blocks, fluids and redstone work., Chunk loading and storageChanges 2 game code files in this area: how the game loads, tracks, saves and unloads chunks., PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., Inventory and itemsChanges 2 game code files in this area: items, chests and other containers, crafting and enchanting., Mobs and their behaviorChanges 2 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
Sends unknown data
Sent to github.com.
Only some of its files send unknown data.
We found this in its code, read without running it.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with Neruina - Ticking Entity Fixer: their authors or Neruina - Ticking Entity Fixer's author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as Neruina - Ticking Entity Fixer, so you only need one.
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5,951 modpacks include Neruina - Ticking Entity Fixer in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Neruina - Ticking Entity Fixer. Share: how many of the modpacks with Neruina - Ticking Entity Fixer also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 6 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 2 points.