
Cinematic camera views keep your world lively while you're away.
56.5 of the 71 points that apply = 80 out of 100. The points above are rounded to whole numbers.
AFK Station makes a player's idle time more cinematic by replacing the usual stationary view with a smoothly moving camera, while returning to normal gameplay as soon as the player moves or provides input. Its 12 camera styles are Angle, Journey, Orbit, Halo, Spiral, Isometric, Parallax, Low Angle, Figure Eight, Vertical Sweep, Scenic Scout, and Life Focus; players can adjust framing and camera speed, or let the style shuffle automatically while AFK. AFK is detected from movement, mouse, hotbar, and key input, with a configurable delay and countdown; players can also trigger AFK manually, and optionally hide chat or play a warning sound before it begins. An optional timer HUD can show the AFK title and elapsed time at different screen positions and scales, and can be used with the vanilla HUD hidden; session history records the date and time, duration, camera style, and whether AFK was triggered manually or automatically, keeping up to 20 entries. To reduce resource use while idle, the mod can cap FPS and override render distance, with optional FOV and volume adjustments; its in-game settings let players configure these behaviors and the camera, HUD, chat, and history. AFK Station is client-side only, so it requires no server installation and can be used in multiplayer.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 5 areas: Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay., Game data and resourcesChanges 1 game code file in this area: recipes, tags, advancements, language files and other game data. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds 4 key bindings: Start AFK Now, Change Camera Style, Toggle AFK Mode and Open AFK Menu.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI was used for its code
The author declares AI code on Modrinth.
We looked for AI tools in its texts, files and images and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
46 modpacks include AFK Station [Cinematic & More] in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with AFK Station [Cinematic & More]. Share: how many of the modpacks with AFK Station [Cinematic & More] also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 2 releases needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.