
Abstraction Layer for Multi-Loader Mods
66.9 of the 71 points that apply = 94 out of 100. The points above are rounded to whole numbers.
Balm is a developer library that lets mod authors build for NeoForge, Fabric, and Forge from a shared codebase, reducing the loader-specific code needed for common features. It provides shared abstractions for registering blocks, items, and other registry content, handling events, and defining configuration files, including synchronized settings and support for configuration screens. Its networking tools support packet registration, passing data when opening menus, and checking that client and server protocols are compatible. Balm also offers common integrations for recipe viewers such as JEI, information HUDs such as Jade, and accessory mods such as Curios or Trinkets. Additional utilities cover block-entity containers, fluid tanks and energy storage, declarative shift-click item routing in menus, and segmented progress rendering for screens. The library maps loader-specific capabilities and APIs into shared interfaces, helping mod developers write compatible code without reproducing the same implementation for each supported loader.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 13 areas, as a library other mods build on: User interfaceChanges 6 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Blocks and fluidsChanges 4 game code files in this area: how blocks, fluids and redstone work., Server and world logicChanges 4 game code files in this area: the world, commands, scoreboards, saved data and game rules., PlayerChanges 4 game code files in this area: your character: movement, abilities, hunger and controls., Rendering and graphicsChanges 3 game code files in this area: drawing mobs, items, particles and textures on screen., Inventory and itemsChanges 3 game code files in this area: items, chests and other containers, crafting and enchanting., Mobs and their behaviorChanges 2 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Game data and resourcesChanges 2 game code files in this area: recipes, tags, advancements, language files and other game data., Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses., Chunk loading and storageChanges 2 game code files in this area: how the game loads, tracks, saves and unloads chunks., Game optionsChanges 2 game code files in this area: settings, key bindings and the option screens., World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather. and Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server..
A library packed inside it changes 4 more game code files: KumaAPI.
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images, code history and pull requests and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 2,601 |
|---|---|
| Nov 2024 | 2,478 |
| Dec 2024 | 2,615 |
| Jan 2025 | 2,829 |
| Feb 2025 | 2,612 |
| Mar 2025 | 2,838 |
| Apr 2025 | 3,046 |
| May 2025 | 3,065 |
| Jun 2025 | 2,940 |
| Jul 2025 | 3,070 |
| Aug 2025 | 3,081 |
| Sep 2025 | 2,870 |
| Oct 2025 | 3,134 |
| Nov 2025 | 3,405 |
| Dec 2025 | 3,603 |
| Jan 2026 | 3,639 |
| Feb 2026 | 3,244 |
| Mar 2026 | 3,310 |
| Apr 2026 | 3,549 |
| May 2026 | 3,944 |
| Jun 2026 | 3,945 |
| Jul 2026 | 4,199 |
| Aug 2026 | 4,130 |
| Sep 2026 | 4,016 |
60,817 modpacks include Balm in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Balm. Share: how many of the modpacks with Balm also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 31 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 4 points.