
Unofficial port of Eidolon to 1.19/1.20/1.21
No points lost.
70.6 of the 71 points that apply = 99 out of 100. The points above are rounded to whole numbers.
Eidolon: Repraised is a magic mod centered on alchemy, theurgy, rituals, prayer, necromancy, and manipulation of souls, with a dark-magic path and a developing alternative holy path. Its rituals can create items, summon creatures, recharge wand durability, and protect large areas from hostile creatures; players can also pray or make offerings to restore spell mana and gain knowledge or abilities through their altar. Alchemy and crafting take place at a crucible and worktable, where soul shards and other ingredients are used to make magical weapons, tools, armor, and curios; crucible and worktable recipes, as well as rituals, can be customized with datapacks. The mod adds ravens that can be tamed with beetroot seeds and shed feathers, and slugs that can be bred with pumpkin seeds. Notable equipment includes silver armor and tools that burn undead and deal them extra damage, a raven cloak that unfolds into wings for repeated jumps, short glides, or slow falls, and a ring that guides arrows toward targets. Soulbone amulets and bonelord armor can increase maximum health when enemies are killed, while a summoning staff lets players capture or command undead and call them to fight alongside them. A necromancer appears in the later waves of a village raid, summoning undead and firing magical projectiles; defeating it yields the summoning staff. Players begin the dark path by giving the Ars Ecclesia to a witch and praying at an altar with an effigy; the holy path follows a similar start with a cleric villager and offers support and healing spells. Chants use combinations of known signs to cast fixed spells, and the still-in-progress research system provides a way to discover some spells; the holy path is functional but has fewer themed items than the dark path. The Ars Ecclesia documents the mod's features and recipes, while codex recipes synchronize with actual recipes when their recipe types match.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 4 areas: Mobs and their behaviorChanges 3 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather., Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen. and PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls..
Adds 93 blocks, 109 items, 6 mobs, 2 projectiles, 1 other entity, 3 structures, 279 recipes, 27 advancements, 9 loot tables, 10 sounds and 1 key binding.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images, sounds and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 97 |
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| Nov 2024 | 91 |
| Dec 2024 | 89 |
| Jan 2025 | 96 |
| Feb 2025 | 95 |
| Mar 2025 | 72 |
| Apr 2025 | 72 |
| May 2025 | 68 |
| Jun 2025 | 79 |
| Jul 2025 | 73 |
| Aug 2025 | 74 |
| Sep 2025 | 76 |
| Oct 2025 | 70 |
| Nov 2025 | 83 |
| Dec 2025 | 75 |
| Jan 2026 | 65 |
| Feb 2026 | 49 |
| Mar 2026 | 60 |
| Apr 2026 | 68 |
| May 2026 | 60 |
| Jun 2026 | 67 |
| Jul 2026 | 81 |
| Aug 2026 | 64 |
| Sep 2026 | 56 |
1,144 modpacks include Eidolon:Repraised in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Eidolon:Repraised. Share: how many of the modpacks with Eidolon:Repraised also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 1 release needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.