A mod that adds human companions like a knight and archer to help you on your journey.
47.3 of the 61 points that apply = 78 out of 100. The points above are rounded to whole numbers.
Human Companions adds recruitable human allies to help players explore and fight, including knights, archers, axeguards, and crossbow-wielding arbalists. You can find them at houses in a range of biomes, learn what food each wants, and recruit one by giving it the requested food. Companions can follow, patrol, guard, or stay in place, and their Hunt and Alert modes provide additional control over their behavior. They fight nearby threats that attack you or that you attack, but avoid creepers and warn you when one is close; they can also carry items and eat food from their inventory to heal. You can rename companions with tags and equip them with armor and weapons; they automatically choose the best equipment in their inventory, though each can use only its original weapon type, and archers and arbalists need no arrows. Companions gain levels by killing mobs, with their health increasing by one every three levels.
Written from CurseForge . How we write it
Does not change the game's code directly.
Adds 4 items, 4 mobs and 8 structures.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 29 |
|---|---|
| Nov 2024 | 35 |
| Dec 2024 | 44 |
| Jan 2025 | 52 |
| Feb 2025 | 56 |
| Mar 2025 | 61 |
| Apr 2025 | 47 |
| May 2025 | 42 |
| Jun 2025 | 40 |
| Jul 2025 | 48 |
| Aug 2025 | 44 |
| Sep 2025 | 35 |
| Oct 2025 | 45 |
| Nov 2025 | 35 |
| Dec 2025 | 42 |
| Jan 2026 | 45 |
| Feb 2026 | 29 |
| Mar 2026 | 36 |
| Apr 2026 | 33 |
| May 2026 | 34 |
| Jun 2026 | 34 |
| Jul 2026 | 46 |
| Aug 2026 | 35 |
| Sep 2026 | 29 |
1,431 modpacks include Human Companions in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Human Companions. Share: how many of the modpacks with Human Companions also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.