Survive an evolving parasite apocalypse with magic, bosses, and new gear.
Modpacks get no grade of their own, so we show the grades of its mods. Of its 175 graded mods, 78 are graded A or B, 32 C and 65 D to F. Its last update came out 2 months ago, for Minecraft 1.12.2. See the mods
Mirasites-100-Days is a magic-themed survival modpack built around surviving 100 days in a world being corrupted by parasites and runaway gods, with the goal of defeating the gods and purifying the world. Exploration includes more than 100 structures and ruins to search for treasure, alongside over 200 new creatures. Parasites from Scape and Run: Parasites have been individually rebalanced, and every ten days higher-tier parasites appear and monsters gain new powers. Custom invasion events such as Meteor Night add threats to the survival cycle, while blue-glowing textures give the world a distinctive look, especially with shader packs enabled. The pack also features custom bosses made with Custom NPCs scripts and pressure from epic sieges, Lycanites Mobs, parasites, and ScalingHealth. Players can pursue magic combat through Electroblob's Wizardry, forge weapons and armor with Tinkers' Construct, and build enchantment setups from a rebalanced selection of up to 145 enchantments based on So Many Enchantments and Apotheosis. Tinkers' Construct materials have been individually rebalanced, with more than 30 custom traits and armor enhancements for Lycanites Mobs energy orbs; recipes are also streamlined, and death penalties are reduced with added respawn protection.
Written from CurseForge . How we write it
The mods of its newest release (Minecraft 1.12.2 · Forge, 12 Aug 2026). Each check result is for the latest files of that mod, which may not be the version in this pack.
1 file not listed: no matching project found.
Compared with the release of 26 Mar 2026 for the same platform, Minecraft version and loader. We do not compare the versions of the mods yet.
No harmful code found in the projects we checked
We checked 183 of its 184 projects, without running them.
We have not checked the files in the pack itself yet (settings, scripts).
Why we show this: a modpack installs the files of its mods, and each mod runs on your computer like any program. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: a modpack has no grade of its own, and each mod's result counts in that mod's grade.
8 mods send something about you
We read the code of 181 of its 183 mods, without running it.
Why we show this: a modpack runs the code of its mods, and a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI used in 1 of the 104 mods we checked
We found an AI tool in it, or its author declared AI content.
9 other mods show AI use only from after this release (12 Aug 2026), so it does not apply to the versions in this pack.
79 mods are not checked yet.
Made with AI: not checked yet
We have not looked for AI tools in the pack itself yet.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.