
A reimagined End with new biomes, creatures, and places to explore.
68.2 of the 71 points that apply = 96 out of 100. The points above are rounded to whole numbers.
Enderscape overhauls the End dimension with new terrain generation, four atmospheric biomes, redesigned Strongholds and End Cities, and a wider set of blocks, items, creatures, and mechanics. Its landscapes range from the green-sky Magnia Fields and orange-tinted Celestial Groves to the foggy Corrupt Barrens, where Mirestone Ruins form settlements of houses, altars, and bunkers. Strongholds gain a broader mix of rooms, including redesigned libraries and prisons, while End Cities feature branching stairways, arenas, abandoned homes, trial spawners, and vaults that reward players who fight through waves of Endermites and Rubblemites. New creatures include passive Drifters, which can be bounced on and provide Drift Jelly, and Rustles, which wander Veiled Woodlands and can be sheared for string; hostile Rubblemites dash at players behind protective shells. The new equipment adds distinct ways to travel and fight: Nebulite-fueled Mirrors teleport players to Lodestones, Magnia Attractors pull in items and experience, and Rubble Shields block attacks or dash for a burst of movement. A Dagger rewards backstabs and can stun enemies when fueled with Nebulite, while Shadoline Armor reduces the distance at which mobs can detect its wearer. The mod also adds the Void Lachryma fluid and Void Damage, which can reduce maximum health, alongside End Havens that provide respawn points within the dimension; items from Celestial Groves can purify voided hearts. Hundreds of distinctive environmental and creature sounds, an expanded soundtrack, revamped lighting and sky, and biome-specific fog give the End a more varied atmosphere.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 14 areas: Mobs and their behaviorChanges 27 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 24 game code files in this area: drawing mobs, items, particles and textures on screen., Blocks and fluidsChanges 18 game code files in this area: how blocks, fluids and redstone work., Inventory and itemsChanges 9 game code files in this area: items, chests and other containers, crafting and enchanting., PlayerChanges 7 game code files in this area: your character: movement, abilities, hunger and controls., World generationChanges 6 game code files in this area: terrain, biomes and structures made when new land is created., User interfaceChanges 5 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., World renderingChanges 4 game code files in this area: drawing the terrain, sky, clouds and weather., Server and world logicChanges 3 game code files in this area: the world, commands, scoreboards, saved data and game rules., Networking and multiplayerChanges 2 game code files in this area: connections, the server list and what is sent between your game and a server., Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses., Chunk loading and storageChanges 1 game code file in this area: how the game loads, tracks, saves and unloads chunks., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens. and SoundChanges 1 game code file in this area: playing sounds, music and the sound engine..
A library packed inside it changes 3 more game code files: Mixson.
Adds 228 blocks, 31 items, 3 mobs, 7 biomes, 6 structures, 5 enchantments, 2 paintings, 368 recipes, 16 advancements, 27 loot tables and 557 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Replaces 15 of vanilla Minecraft's models.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images, sounds and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
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More modpacks put it in their new versions than a year ago: 80 a month now, 25 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
739 modpacks include Enderscape in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Enderscape. Share: how many of the modpacks with Enderscape also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 4 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 2 points.