
Hostile human enemies appear in homes and other structures.
57.9 of the 64 points that apply = 90 out of 100. The points above are rounded to whole numbers.
Hostile Humans adds hostile, player-like humans and their settlements to the world, including ordinary homes with human defenders and a separate sword-banner faction reminiscent of pillagers. Its structures span oak and spruce houses, desert and savanna homes, snowy igloos and cottages, farms, towers, forts, and an oak fortress. Humans appear in two tiers: Tier 1 defenders generally carry basic armor and weapons, while Tier 2 fighters found in better-looted homes and sword-banner structures can have stronger, sometimes enchanted equipment. A rare daytime Roamer may wander as if heading somewhere, hunt animals for food, and attack other mobs, with randomly chosen armor and weapons. The humans fight with varied tactics, including melee critical hits, bows and crossbows, shields, potions, and, on rare occasions, a Totem of Undying or a trident; they can heal, retreat when badly hurt, and switch targets or change tactics as a fight develops. They can swim, climb ladders, open doors and gates, break cobwebs, respond to sounds, and return to their home structures when they roam too far; their awareness depends on seeing the player or being alerted by another human rather than detecting someone from behind. Rare battle events pit humans against pillagers or another human group, and their size varies; zombies, creepers, skeletons, and pillagers also naturally attack humans. A configuration menu offers options such as adjusting human healing and disabling battle events, while datapacks can customize human armor and weapons.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 5 areas: Mobs and their behaviorChanges 11 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., World generationChanges 3 game code files in this area: terrain, biomes and structures made when new land is created., Blocks and fluidsChanges 3 game code files in this area: how blocks, fluids and redstone work., Server and world logicChanges 2 game code files in this area: the world, commands, scoreboards, saved data and game rules. and Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen..
Adds 3 items, 3 mobs, 2 other entities, 26 structures, 79 loot tables and 3 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 2 web addresses while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
77 modpacks include Hostile Humans in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Hostile Humans. Share: how many of the modpacks with Hostile Humans also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.