Adds infections, injuries, rotting food, and rust to survival.
58.9 of the 68 points that apply = 87 out of 100. The points above are rounded to whole numbers.
Sona Survival 101 adds configurable survival systems and effects that make the game more challenging, and can be used on its own or as a dependency for Zombie Survival Kit. Its infection system can infect players through undead melee attacks or polluted items, with high infection causing debuffs or death; special medicines treat it, while armor helps reduce infection or resist it. Damage can also cause bleeding injuries that worsen with severity, weaken the player, and attract undead, making medical treatment important. Food decays over time at configurable rates, including rates for different food types and storage blocks, and food with different decay levels can be stacked with their decay averaged. Iron weapons, tools, and armor rust with use, reducing their effectiveness until they are cleaned or protected with wax. Creatures can be configured to follow sounds, while generated loot chests may be locked against breaking or hopper access and opened with specified items. The mod also adds infection zones: infection values saved to chunks can affect the environment, vegetation, fog, mob spawning, and player visuals, with infection fog and spore effects among the visible cues. Additional effects include Neutrality, with tag-controlled targeting rules, and Confusion, which disrupts movement; HUD feedback and indicators can show exposure status, sound decoys, and related spatial cues.
Written from CurseForge . How we write it
Changes the game's code in 13 areas: Mobs and their behaviorChanges 10 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 7 game code files in this area: drawing mobs, items, particles and textures on screen., PlayerChanges 5 game code files in this area: your character: movement, abilities, hunger and controls., Inventory and itemsChanges 5 game code files in this area: items, chests and other containers, crafting and enchanting., Chunk loading and storageChanges 3 game code files in this area: how the game loads, tracks, saves and unloads chunks., World generationChanges 3 game code files in this area: terrain, biomes and structures made when new land is created., Server and world logicChanges 3 game code files in this area: the world, commands, scoreboards, saved data and game rules., User interfaceChanges 2 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server., Game data and resourcesChanges 1 game code file in this area: recipes, tags, advancements, language files and other game data. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Replaces 1 of vanilla Minecraft's core shaders.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images, sounds and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 14 |
|---|---|
| Nov 2024 | 21 |
| Dec 2024 | 22 |
| Jan 2025 | 18 |
| Feb 2025 | 29 |
| Mar 2025 | 30 |
| Apr 2025 | 37 |
| May 2025 | 48 |
| Jun 2025 | 45 |
| Jul 2025 | 54 |
| Aug 2025 | 53 |
| Sep 2025 | 42 |
| Oct 2025 | 40 |
| Nov 2025 | 39 |
| Dec 2025 | 36 |
| Jan 2026 | 29 |
| Feb 2026 | 41 |
| Mar 2026 | 37 |
| Apr 2026 | 27 |
| May 2026 | 39 |
| Jun 2026 | 32 |
| Jul 2026 | 32 |
| Aug 2026 | 35 |
| Sep 2026 | 22 |
488 modpacks include Sona Survival 101 in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Sona Survival 101. Share: how many of the modpacks with Sona Survival 101 also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 5 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 2 points.