
Dead Cells content in Minecraft.
C at most after 12 months without a release.
56.4 of the 71 points that apply = 79 out of 100. The points above are rounded to whole numbers.
Mine Cells brings the world and content of Dead Cells into Minecraft, adapting it for exploration and combat in the block-based setting. It adds five dimension-dungeons, including the Prisoners’ Quarters, Promenade of the Condemned, Ramparts, and the Insufferable Crypt, alongside new mobs, decorative blocks, weapons, and spells. Dungeon progression leads players through connected areas and branching routes, with rune quests and boss fights against the Concierge at the Black Bridge and Conjunctivius in the Insufferable Crypt. Doorways provide access to the dungeons, while compasses can guide players back to an area’s entrance; boss-room doors close behind entrants, turning those encounters into committed fights. Enemies and elites appear through configured Spawner Runes and obelisks, and mobs drop Cells used as an ingredient in the Cell Forge. The Cell Forge lets players craft gear, decorations, and other items from materials and Cells, with some recipes unlocked by progression advancements. Combat includes ranged weapons such as the Multiple-Nocks Bow, which fires three arrows at once, the Marksman’s Bow, which rewards long-range hits, and the Explosive Crossbow, which deals area damage. The dungeons also have distinctive environmental details, such as falling red leaves in the Promenade, and elevators that players can assemble to travel through vertical shafts.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 12 areas: PlayerChanges 5 game code files in this area: your character: movement, abilities, hunger and controls., Inventory and itemsChanges 5 game code files in this area: items, chests and other containers, crafting and enchanting., Rendering and graphicsChanges 4 game code files in this area: drawing mobs, items, particles and textures on screen., Networking and multiplayerChanges 3 game code files in this area: connections, the server list and what is sent between your game and a server., Mobs and their behaviorChanges 3 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., User interfaceChanges 3 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., World generationChanges 2 game code files in this area: terrain, biomes and structures made when new land is created., World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., Game optionsChanges 2 game code files in this area: settings, key bindings and the option screens., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Libraries packed inside it change 6 more game code files: Gimm1q, gimm1q and OmegaConfig.
Adds 172 blocks, 87 items, 20 mobs, 5 projectiles, 6 other entities, 5 biomes, 5 dimensions, 9 structures, 310 recipes, 40 advancements, 38 loot tables and 76 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Replaces 3 of vanilla Minecraft's models.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images, sounds and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 55 |
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| Nov 2024 | 39 |
| Dec 2024 | 37 |
| Jan 2025 | 54 |
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| Mar 2025 | 49 |
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| Jun 2025 | 42 |
| Jul 2025 | 38 |
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| Oct 2025 | 35 |
| Nov 2025 | 37 |
| Dec 2025 | 37 |
| Jan 2026 | 39 |
| Feb 2026 | 33 |
| Mar 2026 | 39 |
| Apr 2026 | 36 |
| May 2026 | 29 |
| Jun 2026 | 36 |
| Jul 2026 | 34 |
| Aug 2026 | 24 |
| Sep 2026 | 33 |
867 modpacks include Mine Cells - Dead Cells Mod in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Mine Cells - Dead Cells Mod. Share: how many of the modpacks with Mine Cells - Dead Cells Mod also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 1 release needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.