A mod for crafting rare materials and powerful endgame gear.
No points lost.
70.8 of the 71 points that apply = 99.7, so 99 out of 100: only a project that lost no point gets 100. The points above are rounded to whole numbers.
Re:Avaritia is an unofficial reworking of Avaritia that brings its end-game crafting progression to the mod, from collecting neutron piles with a neutron collector and compressing singularities to using the extreme crafting table to make the Infinity Ingot and Ultimate armor. The progression also includes the Ultimate Stew and Cosmic Meatballs, whose effects players can use, and an Infinity Catalyst crafted from ingredients including a crystal matrix ingot, neutron ingot, Endest Pearl, and record fragment. JEI can display recipes, and players or pack makers can extend or customize singularities and crafting recipes through data definitions, CraftTweaker, and KubeJS. The Infinity Shield adds four selectable modes: Normal retains the original shield behavior, Defending reflects blocked damage and deflects projectiles, Ultimate Defense provides passive protection with stated damage exceptions, and Floating supports hovering and reduced fall danger while also preventing sinking in liquids.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 12 areas: Mobs and their behaviorChanges 14 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Inventory and itemsChanges 11 game code files in this area: items, chests and other containers, crafting and enchanting., Blocks and fluidsChanges 9 game code files in this area: how blocks, fluids and redstone work., Rendering and graphicsChanges 8 game code files in this area: drawing mobs, items, particles and textures on screen., PlayerChanges 6 game code files in this area: your character: movement, abilities, hunger and controls., Game data and resourcesChanges 5 game code files in this area: recipes, tags, advancements, language files and other game data., World renderingChanges 4 game code files in this area: drawing the terrain, sky, clouds and weather., User interfaceChanges 3 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Server and world logicChanges 3 game code files in this area: the world, commands, scoreboards, saved data and game rules., Game optionsChanges 2 game code files in this area: settings, key bindings and the option screens., Networking and multiplayerChanges 2 game code files in this area: connections, the server list and what is sent between your game and a server. and Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses..
Adds 32 blocks, 65 items, 10 projectiles, 8 other entities, 130 recipes, 36 advancements, 3 sounds and 3 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Replaces 1 of vanilla Minecraft's recipes and 1 advancement.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
An AI tool may have been used
Claude Code is named in the ignore list of its repository.
This does not show that it was used to make the files you download.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
CLAUDE.mdPoint at or tap a version to see its loaders.
These projects do not work together with Re:Avaritia: their authors or Re:Avaritia's author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as Re:Avaritia, so you only need one.
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More modpacks put it in their new versions than a year ago: 71 a month now, 29 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
632 modpacks include Re:Avaritia in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Re:Avaritia. Share: how many of the modpacks with Re:Avaritia also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 4 releases needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.