Turn your world into one giant parkour map.
Modpacks get no grade of their own, so we show the grades of its mods. Of its 155 graded mods, 80 are graded A or B, 31 C and 44 D to F. Its last update came out 6.5 years ago, for Minecraft 1.15.2. See the mods
Movement is a parkour- and exploration-focused modpack built around making agile traversal available from the start, rather than a late-game reward. Its central Wall-Jump mechanic lets players mantle and parkour without taking fall damage, while starting kits provide four enchanted boots, an elytra, a hook launcher, and a biome compass. The boots support distinct styles of travel: Multi-Jump for mantling, Hops for jumping and gliding, enhanced land and underwater movement, and speed, step assistance, and special traversal across underground terrain. Players can also launch hooks, use an elytra alongside a chestplate through a dedicated backpack slot, sprint in any direction, go prone, and air-strafe to change direction in midair. The Lost Cities generates tall, detailed buildings as parkour terrain, and Biomes O' Plenty and Oh The Biomes You'll Go are configured to favor biomes chosen to suit the pack's theme. The included introductory world features a custom spawn floating above the Overworld in an Immersive Portals dimension, with a leap into the void beginning the adventure. The pack also makes movement risky: mobs are more varied, tougher, and harder-hitting, while the mobility tools let players escape encounters they do not want to fight. A custom-configured Just Another Void Dimension provides a separate space for players to experiment with, alongside the pack's parkour and exploration experience.
Written from CurseForge . How we write it
The mods of its newest release (Minecraft 1.15.2 · Forge, 24 Apr 2020). Each check result is for the latest files of that mod, which may not be the version in this pack.
1 file not listed: no matching project found.
Compared with the release of 17 Apr 2020 for the same platform, Minecraft version and loader. We do not compare the versions of the mods yet.
No harmful code found in its mods
We checked all 162 mods and the files in the pack itself, without running them.
Why we show this: a modpack installs the files of its mods, and each mod runs on your computer like any program. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: a modpack has no grade of its own, and each mod's result counts in that mod's grade.
1 mod sends something about you
We read the code of all 162 of its mods, without running it.
Why we show this: a modpack runs the code of its mods, and a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI used in 6 of the 106 mods we checked
We found an AI tool in them, or their authors declared AI content.
56 mods are not checked yet.
No sign so far that AI was used to make the pack itself
We looked for AI tools in its texts and found none.
We have not read its files and images yet.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
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