
Help your friends back up after they die (if you can make it in time).
66.7 of the 71 points that apply = 94 out of 100. The points above are rounded to whole numbers.
Hardcore Revival softens the all-or-nothing nature of multiplayer death by giving other players a chance to rescue someone before they die for good. When a player would die, they enter a timed K.O. state instead; the default rescue window is 120 seconds, after which the player dies if no one revives them. Teammates must find the knocked-out player, get close, and hold the Use action until the rescue completes. While knocked out, players cannot move or use most normal interactions, but can look around and wait; the screen displays a red overlay, a K.O. message, and the remaining rescue time. Successful rescues restore the player with configured health, food, and status effects; the default aftermath includes hunger and weakness. The mod works in both Hardcore and Normal worlds, and its configuration can disable K.O.s in singleplayer, when a multiplayer server has only one player online, or outside Hardcore worlds. Server admins and map makers can use commands to knock out or revive selected players, while data-pack tags can permit specific actions during a K.O. or designate damage that causes instant death. For more elaborate pack or server rules, optional Shogi integration supports conditional rescues, costs such as a Golden Apple, cooldowns, and custom effects after revival.
Written from Modrinth . How we write it
Changes the game's code in 3 areas: PlayerChanges 3 game code files in this area: your character: movement, abilities, hunger and controls., Mobs and their behaviorChanges 3 game code files in this area: mobs, animals, villagers, projectiles and how they move and act. and Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server..
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 105 |
|---|---|
| Nov 2024 | 90 |
| Dec 2024 | 112 |
| Jan 2025 | 107 |
| Feb 2025 | 78 |
| Mar 2025 | 102 |
| Apr 2025 | 116 |
| May 2025 | 121 |
| Jun 2025 | 110 |
| Jul 2025 | 103 |
| Aug 2025 | 124 |
| Sep 2025 | 117 |
| Oct 2025 | 135 |
| Nov 2025 | 140 |
| Dec 2025 | 147 |
| Jan 2026 | 164 |
| Feb 2026 | 141 |
| Mar 2026 | 169 |
| Apr 2026 | 134 |
| May 2026 | 138 |
| Jun 2026 | 142 |
| Jul 2026 | 148 |
| Aug 2026 | 140 |
| Sep 2026 | 150 |
2,759 modpacks include Hardcore Revival in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Hardcore Revival. Share: how many of the modpacks with Hardcore Revival also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 3 releases needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.