A vanilla-style survival pack with more places to explore.
Modpacks get no grade of their own, so we show the grades of its mods. Of its 133 graded mods, 130 are graded A or B, 3 C and none D to F. Its last update came out yesterday, for Minecraft 26.3. See the mods
ExpertSurvival is a vanilla-friendly modpack that expands exploration, survival, and building while keeping Minecraft’s familiar core experience. Its world-generation additions include castles, ruins, forts, villages, and other points of interest from Dungeons and Taverns, Towns and Towers, The Ancient Towns, Repurposed Structures, and Explorify, as well as the Lost City and extensive cave systems from Infinity Cave. Major landmarks are also reworked, including strongholds, woodland mansions, ocean monuments, Nether fortresses, ancient cities, desert and jungle temples, swamp huts, and pillager outposts, with enhanced layouts and loot. Survival brings larger threats through Illager Invasion attacks on villages and zombie hordes during Undead Nights, alongside other dangerous creatures and events. Equipment and character builds gain options such as themed mace variants, expanded enchantment choices, and elytra trims, while tools including Xaero’s Minimap, Nature’s Compass, Explorer’s Compass, and Waystones help with finding and reaching discoveries. Distant Horizons extends the view across landscapes, Sound Physics Remastered adds environmental audio effects, and Subtle Effects provides visual polish. Building and everyday play are supported by additions such as Construction Sticks, KleeSlabs, backpacks, advanced shulkerboxes, Easy Villagers, and Pipez automation, along with performance-focused optimization.
Written from CurseForge . How we write it
The mods of its newest release (Minecraft 26.3 · NeoForge, 20 Oct 2026). Each check result is for the latest files of that mod, which may not be the version in this pack.
Compared with the release of 5 Oct 2026 for the same platform, Minecraft version and loader. We do not compare the versions of the mods yet.
No harmful code found in the projects we checked
We checked 132 of its 133 projects.
We have not checked the files in the pack itself yet (settings, scripts).
Why we show this: a modpack installs the files of its mods, and each mod runs on your computer like any program. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: a modpack has no grade of its own, and each mod's result counts in that mod's grade.
4 mods send something about you
We read the code of 131 of its 132 mods.
Why we show this: a modpack runs the code of its mods, and a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI named in 12 of the 122 mods we checked
We found an AI tool named in them, or their authors declare AI content.
10 mods are not checked yet.
No sign so far that AI was used to make the pack itself
We looked for AI tools in its texts and found none.
We have not read its files and images yet.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.