A cozy farming and cooking adventure with fishing and collecting.
Modpacks get no grade of their own, so we show the grades of its mods. Of its 214 graded mods, 178 are graded A or B, 32 C and 4 D to F. Its last update came out 4 weeks ago, for Minecraft 1.21.1. See the mods
Farming Crossing 6: Dinner Party is a cozy, Animal Crossing-inspired collectathon focused on exploring, collecting, farming, cooking, fishing, and building a settlement with invited villagers. Explore colorful biomes added by Oh The Biomes We've Gone, gather flora for collection quests, and observe wildlife from [Let's Do] WilderNature to complete animal collections and earn rewards. Cooking uses ingredients collected on your travels and a range of methods and dishes from the Let's Do mods, including Bakery, Farm and Charm, Candlelight, Brewery, and Meadow. As you learn recipes, you can build a restaurant menu and serve meals to villagers; collecting more dishes improves your reputation and raises their ticket value, while customers can request different meals through the menu. Fishing is overhauled with Tide 2, offering more than 100 fish and a catch minigame, with larger catches worth more when sold to the fishing-shop villager. Earn Miles Tickets by selling fish and meals, completing collection quests, and taking on Create Confectionery food-automation challenges; use them to pay off your settlement package, invite villagers, and duplicate eligible building materials. The pack includes 17 custom villagers with their own backgrounds, dialogue, and trades that change every ten minutes, and each offers a choice of curated building supplies or a prefab house for settlement construction. Villagers can be invited as quest progress unlocks them, and their rotating shops and meal requests give the collection and crafting activities ongoing goals. Building-focused conveniences include converting logs and planks into matching furniture and wood utilities, and exchanging furniture or light fixtures for other pieces made from the same wood type. The pack also supports controller play and keeps hostile mobs from spawning outside spawners in the Overworld on normal difficulty, supporting its peaceful settlement-building style.
Written from CurseForge . How we write it
The mods of its newest release (Minecraft 1.21.1 · NeoForge, 25 Sep 2026). Each check result is for the latest files of that mod, which may not be the version in this pack.
Compared with the release of 10 Sep 2026 for the same platform, Minecraft version and loader. Same mods in both. We do not compare the versions of the mods yet.
No harmful code found in the projects we checked
We checked 212 of its 215 projects and the files in the pack itself, without running them.
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4 mods send something about you
We read the code of 208 of its 211 mods, without running it.
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AI used in 19 of the 159 mods we checked
We found an AI tool in them, or their authors declared AI content.
52 mods are not checked yet.
No sign so far that AI was used to make the pack itself
We looked for AI tools in its texts and found none.
We have not read its files, images and code history yet.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
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