Survive a harsh desert apocalypse and unlock new ways to thrive.
Modpacks get no grade of their own, so we show the grades of its mods. Of its 216 graded mods, 80 are graded A or B, 35 C and 101 D to F. Its newest release is for Minecraft 1.12.2. See the mods
One Thousand Years After the Apocalypse is a hardcore progression modpack built around surviving and advancing through a post-apocalyptic world. You begin in a vast desert threatened by extreme heat, infections that can affect you and your items, unpredictable sandstorms, volcanoes and tornadoes, and increasingly aggressive mobs. Early on, Adventure mode restricts building and breaking blocks until you obtain special tools, while sleeping and vanilla crafting are also disabled. Game Stages gate most items behind quests or skill books found in chests, and progression eventually unlocks Survival mode and access to more advanced activities. The pack replaces vanilla crafting-table recipes with machines and specialized crafting tables, including custom single-block and multiblock machines. Its custom world generation creates a post-apocalyptic landscape with more than 200 generated structures containing custom loot and spawners. Realistic weather includes water evaporation, and Techguns contributes to the pack's apocalyptic combat and survival atmosphere. Later progression opens up space exploration, extensive technology and automation, ME networks, nuclear reactors, and even the creation of a personalized dimension. The stated long-term objective is to earn access to Creative mode through the pack's progression rather than by using a command.
Written from CurseForge . How we write it
The mods of its newest release (Minecraft 1.12.2 · Forge, 5 Jun 2022). Each check result is for the latest files of that mod, which may not be the version in this pack.
1 file not listed: no matching project found.
Compared with the release of 8 Mar 2022 for the same platform, Minecraft version and loader. Same mods in both. We do not compare the versions of the mods yet.
No harmful code found in the projects we checked
We checked 222 of its 225 projects and the files in the pack itself, without running them.
Why we show this: a modpack installs the files of its mods, and each mod runs on your computer like any program. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: a modpack has no grade of its own, and each mod's result counts in that mod's grade.
7 mods send something about you
We read the code of 217 of its 221 mods, without running it.
Why we show this: a modpack runs the code of its mods, and a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make its mods
We found no AI use from before this release (5 Jun 2022) in the 110 mods we checked.
8 mods show AI use only from after it, so it does not apply to the versions in this pack.
111 mods are not checked yet.
No sign so far that AI was used to make the pack itself
We looked for AI tools in its texts and found none.
We have not read its files and images yet.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.