Fight bosses to unlock gear and shape a Terraria-inspired world.
Modpacks get no grade of their own, so we show the grades of its mods. Of its 378 graded mods, 276 are graded A or B, 89 C and 13 D to F. Its last update came out 2 days ago, for Minecraft 1.20.1. See the mods
Prodigium Reforged is a Terraria-inspired, combat- and exploration-focused RPG modpack where defeating bosses in a set order advances quests and changes the world, unlocking new ores, monsters, NPCs, and sometimes access to distant dimensions. Its boss roster includes King Slime, Swampjaw, The Conjurer, Eater of Worlds, Queen Bee, Wither, Netherite Monstrosity, The Leviathan, and Ender Dragon, with bosses fought across Normal, Expert, and Master modes. Bosses and events reward dedicated treasure bags, while optional mini-bosses and dungeon exploration offer further loot; dungeons range from watchtowers and palaces to custom-built locations such as an ice dungeon. Players develop a class through a skill tree, choose a specialization, and gear up with class-specific weapons, armor, and accessories; the choices span melee, ranged, magic, and summoning play, including Berserker, Crusader, Archer, Gunner, Wizard, Cleric, and Necromancer styles. Combat is built around challenging boss encounters, with difficulty scaling after victories, reworked melee and ranged fighting, and class abilities that can support allies, summon creatures, or specialize in particular weapons and magic. Exploration takes place across hundreds of biomes drawn from Terralith, Regions Unexplored, and smaller mods, with the Aether as an added dimension; new ores can appear in previously explored areas and new mobs can invade biomes as progression unfolds. The pack also adds NPCs who move in when players build suitable homes, gates that challenge players with waves of enemies, secondary exploration quests, and changes to reaching the End that require finding twelve new eyes. Beyond combat, players can grow new plants and trees, cook foods and drinks for buffs, and pursue base building with decoration-focused content and quests; the pack avoids automation and technology.
Written from CurseForge . How we write it
The mods of its newest release (Minecraft 1.20.1 · Forge, 22 Oct 2026). Each check result is for the latest files of that mod, which may not be the version in this pack.
Compared with the release of 26 Sep 2026 for the same platform, Minecraft version and loader. Same mods in both. We do not compare the versions of the mods yet.
No harmful code found in the projects we checked
We checked 381 of its 384 projects and the files in the pack itself, without running them.
Why we show this: a modpack installs the files of its mods, and each mod runs on your computer like any program. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: a modpack has no grade of its own, and each mod's result counts in that mod's grade.
8 mods send something about you
We read the code of 360 of its 362 mods, without running it.
Why we show this: a modpack runs the code of its mods, and a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI used in 24 of the 301 mods we checked
We found an AI tool in them, or their authors declared AI content.
61 mods are not checked yet.
No sign so far that AI was used to make the pack itself
We looked for AI tools in its texts and found none.
We have not read its files, images and code history yet.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.